My experience

Freelance artist
I currently work as a freelancer doing various jobs for creators, servers and other clients such as medieval themed castle built for the Sipover 1v100 builder video.

At 5 Frame Studios I work on smaller Marketplace map content together with talented model artists and programmers.

5 Frame Studios / January 2021 - present
A Marketplace team where I work on smaller scale projects and do occasional render work.

This build is part of the Magic and Mayhem RPG that I worked on.

Cubecraft Games / March 2021 - January 2022
One of the biggest Bedrock servers out there, I have created Marketplace, bedrock and java content as a designer for Cubecraft games. And have been able to help build on one of their biggest RPGs 'Magic and Mayhem'.

At Shaliquinn's I worked on solo 'Survival Spawn' projects. Here I published 3 seperate maps; Black forest keep, a medieval style caslte on top of a hill. Snowy Mountain temple, a oriental styled temple structure on top of a snowy mountain. And Quantum City, my biggest project to date. Quantum city is a massive futuristic build feating many big structures, lots of boats and many other amazing areas to explore. <br><b>(Video of both Snowy Mountain Temple and Quantum City below.)<b>

Shaliquinn's Schematics / December 2019 - November 2020
- Created 3 amazing solo Marketplace world spawns.
- Black Forest keep, Snowy Mountain Temple and Quantum City.

At Sapphire Studios I learnt a lot about Marketplace content and building techniques using Voxelsniper, Gobrush and Gopaint.

Sapphire Studios / January 2018 - December 2019
- Over 25 high-quality commission builds
- Worked on several Marketplace projects like Original Luckyblocks, Leishe Castle and interior work for Tiki Resort.

At Mineplex I learnt a lot about map design and player interaction. This has helped me improve my map design skills a lot and given me more knowledge about the players experience when playing a map.

Mineplex / February 2018 - October 2019
- Built on over 15 minigame-maps, of which 4 individual maps.
- Gained a lot of knowledge on making minigame maps.
- Over a year of experience working for a major minigame server.
Mineplex was a voluntary team meaning I did not get paid for my work. I worked at Mineplex to learn more about minigame/map design.

At Meraki I started doing professional, high quality commission work like the faction spawn shown above.<br> <br>Synthria was the very first team I joined when I started getting in to building, here I learnt basic worldedit skils and was able to steadily create a portfolio for myself.

Meraki / 2017-2018
High quality commission team. Created over 30+ commission builds during the time I was working there.

Synthria / 2016-2017
First time doing commission work.